UnitedHealthcare and Qualcomm expand corporate wellness program, add BYOD model

(c)iStock.com/Ridofranz

American managed health care company UnitedHealthcare and telecommunications equipment company Qualcomm have announced an improvement and expansion of their wellness program UnitedHealthcare Motion.

The program provides employees with activity trackers at no additional charge and enables them to earn up to $1,500 per year by meeting certain goals for the number of daily steps.

The companies started UnitedHealthcare Motion wellness program in 2016 as a pilot in 12 states. The employers...

By Enterprise AppsTech, 09 January 2017, 0 comments. Categories: BYOD, Employees, Wearables.

Kony warns of issues for enterprise development on wearable and connected devices

(c)iStock.com/PonyWang

The smartphone has become saturated. Wearables and other connected devices are the new playgrounds for enterprise app developers – but a new report from enterprise mobility firm Kony warns of the challenges ahead.

The majority of designers and developers polled – 69% and 65% respectively – in the company’s new report, ‘The Next Frontier in Cross-Platform Mobile Development’, say wearables and connected devices are either already a challenge or one...

By James Bourne, 13 September 2016, 0 comments. Categories: Applications, Development, Enterprise Mobility, Wearables.

DHL launches next wave of ‘vision picking’ AR program

(c)iStock.com/yoh4nn

Logistics provider DHL Supply Chain has launched the next stage of its ‘vision picking’ augmented reality (AR) program following a successful trial, the company has announced.

The company’s program focuses on greater efficiency in warehouse operations, enabling operators to speed up the picking process and reduce errors through displays on smart glasses. When DHL announced the

By James Bourne, 01 September 2016, 0 comments. Categories: App Platforms, Enterprise Mobility, UX, Wearables.

No longer science fiction: How VR is infiltrating the business landscape

(c)iStock.com/sam_ding

A year ago, judging the future based only on what we could see, we would probably have concluded that virtual reality (VR) would, for the foreseeable future stay within the realm of gaming and retail, rather than breaking out into the mainstream.

However, with funding for VR having reached around $3-3.5 billion in 2014, interest in virtual reality is now gaining momentum. Innovative companies incorporate it into their processes; from the world’s first operation streamed globally through

By Chris Lawrence, 18 July 2016, 0 comments. Categories: Enterprise Mobility, IoT, Marketing, Wearables.

Why healthcare CIOs and directors are concerned over meeting 2020 paperless deadline

(c)iStock.com/FangXiaNuo

Two in five healthcare professionals admit that patient records are not currently digitised in their organisation, while the move to mobile and wearable technology is gaining momentum, according to a new survey from OpenText.

The report, conducted via iGov Survey, found interesting benefits for those who had already digitised certain records; access to data anytime, anywhere was considered important to almost half (49%) of those polled, while faster access to data and information...

By James Bourne, 01 July 2016, 0 comments. Categories: CIO, Data & Analytics, Data Loss, Enterprise Mobility, Wearables.

PwC: Most employees hesitant to use wearables at workplace

(c)iStock.com/PonyWang

New research by PricewaterhouseCoopers (PwC) has revealed that most employees are hesitant to use wearables at workplaces as they think that their employer may use the data against them and not for their benefit.

After surveying over 2,000 workers across the UK, PwC found that 65% of the employees surveyed want their employer to take an active role in their health and wellbeing, and 46% say they would accept a free piece of wearable technology if their employers had access to the...

By Enterprise AppsTech, 24 June 2016, 0 comments. Categories: Employees, Enterprise Mobility, Wearables.

MobileIron launches Rooms app, aims to make meetings easier

(c)iStock.com/Yuri_Arcurs

Enterprise mobility management (EMM) software provider MobileIron has launched the MobileIron Rooms app, which aims to make booking a conference room a single tap experience on smartphone, tablet, or smartwatch.

The app, which is available for iOS customers as part of MobileIron’s partnership with Apple’s mobility program, enables users to find available conference rooms, with clear photos and straightforward location details, as well as extend reservations for meetings...

By James Bourne, 27 May 2016, 0 comments. Categories: Collaboration, Enterprise Mobility, Productivity, Wearables.

Wearable technology in the enterprise is “real”, new paper asserts

(c)iStock.com/Bogdan Kosanovic

A new report from BrainXChange argues that wearable technology in the enterprise is “real”, with improved productivity, efficiency, greater worker safety and enhanced customer relations the key areas of growth.

The paper, entitled ‘Wearable Technology at Work for Enterprise Business’ and put together in conjunction with Hewlett Packard Enterprise (HPE), argues the need for differentiation is based upon how workers perform; whether they are two-hand, or...

By James Bourne, 24 May 2016, 0 comments. Categories: Employees, Enterprise Mobility, Wearables.

Exploring virtual and augmented reality in the enterprise

(c)iStock.com/grandeduc

It seems like every major technology summit these days isn’t complete without the mention of virtual and augmented reality. Consumers and enterprises alike have cause to be excited. While the technologies are still in their infancies, both promise revolutionary new ways by which we will interact and compute.

2016 will be remembered as a landmark year for these types of technology, with multiple hardware releases targeted for the enterprise and the consumer. This is just the beginning. 

By VMware AirWatch, 23 May 2016, 0 comments. Categories: App Platforms, Enterprise Mobility, Wearables.

IoT, wearables and collaboration key themes at Mobile World Congress

(c)iStock.com/bombuscreative

The Mobile World Congress is one of the biggest and most exciting events of the year. Although this year VR has been one of the main topics surrounding the event, we were very pleased to see how IoT and M2M technologies are having an increased focus and how different industries are using it to provide a better product or service.

Another underlying topic of the overall event that we were really pleased to see was collaboration. Seeing how different companies from different sectors join forces to...

By Dan Cunliffe, 14 March 2016, 0 comments. Categories: Collaboration, Enterprise Mobility, IoT, Wearables.